Difference between revisions of "Misjump"

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A '''Misjump''' is a usually rare occurrence that happens to a ship when it is transitioning from one system to another via an [[IAP]]. The calculations for a Jump are complicated and so is the circuitry of the [[Jump Drive]].  
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==Misjump Chances==
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* The Base Chance of a Misjump is only 1 in 1000.
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* The larger a ship is, the odds of a misjump go up slightly. The floor(Ship Class) is an extra 1 in 1000 chance of a misjump occurring.
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* The stability of the IAP being used may also affect the chances. Each IAP may have a different stability rating which can be learned after intensive scanning of the IAP by a ship.
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* Damage to the Jump Engine always increases the chance of a misjump occurring. Jumping with a damaged Jump Engine should only be done when absolutely necessary.
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* The Astrogation Skill of the Navigator or Captain can decrease the odds of a misjump. The floor(skill/10) is a positive effect. So a Class 1.0 ship with a Navigator with Skill 10 in Astrogation would have very little chance of a misjump occuring barring other circumstances.

Revision as of 14:21, 6 April 2020

A Misjump is a usually rare occurrence that happens to a ship when it is transitioning from one system to another via an IAP. The calculations for a Jump are complicated and so is the circuitry of the Jump Drive.

Misjump Chances

  • The Base Chance of a Misjump is only 1 in 1000.
  • The larger a ship is, the odds of a misjump go up slightly. The floor(Ship Class) is an extra 1 in 1000 chance of a misjump occurring.
  • The stability of the IAP being used may also affect the chances. Each IAP may have a different stability rating which can be learned after intensive scanning of the IAP by a ship.
  • Damage to the Jump Engine always increases the chance of a misjump occurring. Jumping with a damaged Jump Engine should only be done when absolutely necessary.
  • The Astrogation Skill of the Navigator or Captain can decrease the odds of a misjump. The floor(skill/10) is a positive effect. So a Class 1.0 ship with a Navigator with Skill 10 in Astrogation would have very little chance of a misjump occuring barring other circumstances.